Monday, June 22, 2009

Support IxDA

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Wednesday, April 1, 2009

Are we speaking Alien?

I have a good feeling - and I'm sure many other usability practitioners have come across this - that we tend to speak a different language from developers. (Developers meaning the true sense of "coders" for lack of a better term.) Let me explain.

We recently had an educational series about UCD principles and it was well-received. It was for the developers and apparently, they learned quite a bit about what people in the UX field are most cognoscente about. And of course, everything that was taught was new to them. How could they know?

And this brings me to the point of what I dislike about about some people in our profession. There's this "we" and "them" mentality - we, being the people in UX, them, being developers or anyone else who may be labeled as ignorant. While we do know it exists, sometimes it's also all in our own mind. Yes, I used to be one of them many years ago - but that's only because I didn't truly understand what this game was all about.

It's not about battling each other because of egos (even though that's the case sometimes), and it's not because "they" didn't want to understand. It's because "we" as people in the field of UX aren't speaking a language that ordinary people can understand. (Yes, we are weird.)

We talk of wireframes and task analysis and layouts and personas, user profiles, U.I. standards, U.I. patterns and card sorting, usability testing, heurisitics, VIMM models and it goes on. So what really is this language? It's all jargon that we use to explain ourselves, but it doesn't get the message across. So what to do?

We in the UX field need a translator. It can be in the form of another person or ourselves. Either we learn the language (of ordinary English) or the Developer needs to learn our language. Which do you think is easier?

Ok, so we opted for the latter, but it wasn't easy. And we had to put it in plain english or it wouldn't be understood. Sometimes we get so caught-up in our research and our own mental models that we're not doing an effective job.

The point is, we really need to be more sensitive to our developers. We're sensitive to our users, so what makes development any different.

If we're here to serve our users, let's also serve everyone who's related to them either directly or indirectly. We're looking to make our users' life easier and so it starts by talking to development properly. It also takes some education, on both parties.

So, how about it?

Wednesday, January 7, 2009

Research Data needs to be told in story form

A while back, I wrote about how I wasn't about the polished document. While that is still true, it also confused many of the people I served because they could not put the pieces together to make a story or even give a good interpretation. So because of this confusion, I had to review my approach. I had to make it easier for the everyday sales person, for the everyday developer and the everyday manager to review the research data.

What I found was that giving a compelling story was much more effective in communicating what is really needed from the UX perspective. While the story could be somewhat long, the point is that all the important bits are included. What also helps in such a report is credibility with the usage of direct quotes from participants, and highlight videos showing the exact problem.

So instead of just pushing out the data that I've collected, effectively leaving recommendations out of the picture (and later discovering no one else was qualified to push out recommendations), in essence, my job has also includes the translator or interpreter of users' feedback and problems. While I knew this, I didn't act on it.

Now I know and I'm better for it.

Monday, January 5, 2009

Get ready - FIGHT! Delta vs. Southwest Airlines

With the previous collapse of the airline industry and now a financial crisis, the climate for competitiveness is now more important than ever. Those who take the time and revamp their customer/user experience will win. Those who do not take the time to redesign their experiences will fail and wither. Here, I will review two different airlines and what they have to offer.

Delta Airlines - Portland, ME to Atlanta, GA (with return)
I took this flight a while back for some HFI training. It was pretty straight-forward to check-in. There was a service agent there to help with everything and checking in baggage was a breeze. There also wasn't much to be said about the flight itself. However, once I got to my destination, I found out my bag had been placed on a plane two hours behind me. I had to find this out after queuing for an hour behind 100 other people at the Delta customer service desk. So I had time to kill in the airport in Atlanta - and since it was enormous, it wasn't too much of a problem - that is, until I got bored. And once I got my luggage, there was no apology, no service. I just went to the carousel where the flight had my bag and left.

On the flight back, checking-in was a little different. To deal with the sheer volume of people and flights, Delta had kiosks. Each kiosk had about 100 sqft around it so everyone had a bit of personal space (especially with luggage). The interface was a little difficult to manage - but no matter. All you have to do is call on an agent and they were more than happy to help. After using the kiosk, you line up to check your bags, which was actually quite swift. Though, after that, the experience was much the same - just get me to the destination (with my luggage) and I'll be happy.


Southwest Airlines - Manchester, NH to Orlando, FL (with return, vacation)
This airline is now known to have a good reputation for its customer service. I must admit though, when I first lined up to check-in my luggage, this wasn't the case. The queue was long just to access one of the kiosks that were lined-up along the long check-in desk. It was also chaotic. Because of the long line and the many people already at the kiosks, it was difficult to see which kiosks were open. And then once at the kiosk, there was little to no indication what we were supposed to do - contact an agent or proceed with the kiosk. With that conundrum, I waited an extra 5 minutes to ask the busy agent walking up and down the area what I should do. Apparently, once we got started, we printed our luggage tags and still had to check-in our 1-year old which took another several minutes.

With the bags checked and security checked, we headed to the gate to relax before boarding. And this is the interesting part. Since there were no assigned seats, there were instead, assigned boarding queues. Anyone could sit anywhere but 99.9% of the time, the ones boarding first sat near the front - so they could get out first. (FIFO) Because of this different procedure, I had to review the process for boarding online - and they had a specific website where you can do that.
Now I must ask - how motivated do you think you'd be to go to this website to learn what Southwest's procedures are? Booking the flight was easy when done online. I didn't have to have an agent book it for me. It was all self-serve. So that must mean learning the procedure can also be self-serve.

And when we were on the plane, the customer service didn't end. Humor was injected anywhere Southwest could. There was the pilot's immaculate imitation of Porky Pig singing a carol, the attendents' most genuine smiles, and the returning pilot telling everyone "Okay, get out," once we were docked.

The other greater customer service experience came when my mother's bag went missing. She flew Southwest as well but from Buffalo to Tampa. Southwest informed her to get to her destination and they will have it shipped to the nearest airport. In this case, it was Fort Myers. When I drove her to get her bag, it was quick. Her bag was there at the agreed time (one day after) and there was a note attached to the bag which was meant for the service agent saying, "Bag was not picked-up at Buffalo. Apologize a lot". She ended up with a $75 voucher for her next flight.


The conclusion is simple. And the difference between these two airlines' customer/user experience is simple. Make the journey memorable. Aside from the chaotic check-in for newbies, Southwest makes it pleasant. Delta on the other hand...

Monday, December 1, 2008

The Dichotomy of being in UX

The age-old question most people in UX ask:

Am I a designer, or in research (via usability testing)?

For me, right now, I'm in both. I know under conventional wisdom of a usability practitioner or designer, this is a big no-no; though we do have at least one other person as a researcher so I'm off the hook for that. However, the second side of that is my colleague is starting to be trained to do some interaction designing. While that's good for the interim, it's not a good long-term solution. It's overhead that we don't need especially at times when much needs to be tested. So right now, we're in need of a great UX Designer.

It has been said time and time again - the people who test should not code. The people who code, should not test. And now, the people who design should not test nor code and vice-versa. But what happens when there's not enough manpower to cover the two parts required in better UX? One person does the designing, the other the testing - but we're not.

I come from a background where it was quite good training in Industrial Design to be able to design, test and redesign through iterations and different phases. And yes, it was indeed challenging to build up a certain amount of objectivity because there is so much emotional energy invested into the prototype and project. But that was a near virtual world, an ideal world where one person could do the amount of work of several, so I don't think it applies here as much.

Yes, more skills are being built and an understanding of the interaction elements in a U.I. is being formed when one person does the job of two. But it will need to end some time soon so we can operate entirely on our strengths and what we want to do, not just what we'll settle on for convenience sake.

There is also a battle in the mind whenever I come across a design I need to redo because of the test results I obtained. While I can remain objective, I can still feel it's not 100%. So now, we test each other's designs.

In the real world, there are teams of people. For a UX Team, there are people who are generalists and those who specialize. This article says it very well. I would think of myself as a generalists with some very good design skills - and I know I'm not the best designer. I also find the most challenging and rewarding part to be the research portion by heading the mockup off at the pass. I consider my analytical skills to be better than my designing skills.

I've heard somewhere:

"It's only when we can operate on our strengths can those around us operate the same way."

So, how about it?

Friday, October 31, 2008

Fear and Usability

Here's a short.

Last week, I learned something that I shared with my colleagues and I am going to share with you right now.

Apparently, there was fear in our UX Team that some of our clients (who were also our participants) in our usability sessions, would do nothing but complain about their problems because of support or implementation issues. The fear was based on how they would undermine our efforts and make a debacle of testing our new application.

Well, if you happen to have such issues, worry no longer.

I told them:

"Firstly, there is no proof that this is going to happen."

"Second, if all we do is make things up and dwell on them, they just might come true. So in this sense, focus will quash any kind of worry."

One thing I said to calm my colleagues was the fact that based on my own experiences:

"Once they see a new screen and that's all they see, and you listen to them with keen ears, all their worries that could become vicious attacks, all disappear. This is because they're concentrating on giving you proper feedback to your study."

Have your participants focus on the task at hand and this will give you the results you want.

Friday, September 5, 2008

Google Chrome - Part 2

Okay, so I haven't really used Google Chrome all that much since I've installed it.  I think that say something about the new browser so many other people are talking about.

Anyway, here's some other things I've discovered:

9.  There's an "incognito" window where cookies, browsing history and other personal information that can be recorded are erased after the browser has been closed.  This leaves no trace for any websites to track the user's whereabouts and browsing habits.  How useful is this really?  Well, you can decide for yourself.

10.  I like the fact that my gmail account is integrated with my blog account using Google Chrome without having to click on the "remember me" checkbox.  A small thing indeed.  I'm just slightly hesitant on having my default Firefox 3 browser remember me for some strange, inexplicable reason.

11.  You can create shortcuts to your desktop easily of websites you've visited.  I haven't done this by doing this manually.  I'm guessing Google figured it's not being done because it's too involved?  Perhaps, but it also could be that not everyone thinks of webpages on the desktop.  The desktop is for documents and applications, not for websites.  This particular user habit would be very hard to change.

12.  It doesn't work well at all with Facebook - a site I frequent daily.  I don't know how many other applications it doesn't like.  Feel free to post a comment to let me know.

All in all, if Google is trying to shift the paradigm of the browser and the mental model of the user and they've completely failed at it.  While it may be embraceable, as it is now, it's not enough of a change to take notice - which is why I've barely touched it from the install date.  If however, they're doing it incrementally, they may have something.  But I believe most of all, it's a great browser for Google to facilitate the impending release of their new smartphone, with the Android O/S installed.  It's also a great way to increase their search engine business aided by mobile computing.

So really, Google Chrome is nothing more than just another browser, for now.  And without any sparkly bits.